libGDX - A Java based Cross-Platform Game Engine - Introduction
LibGDX is a Java Based Cross-Platform game engine. One code base can be used to generate apps for Android, iOS, HTML and Desktop games I've published 3 simple apps to the play store now. All of which had simple interfaces. So none of them were really mouth gaping to look at and interact with. For my next app challenge I want to tackle something more meaty. Now since I tend to lean towards Java development, I've been looking for a Java based game engine, and fortunately, I've found one! LibGDX has support for 2D physics, which will allow you to use and control objects in your game, apply gravity and also caters for collision detection (when 2 or more objects collide with each other). Now those are just some of the features. I'll be using this engine to create a simple platformer or sidescroller type of game. My current dev environment consists of Android Studio 3.0.1 IDE. If you don't have use Android Studio, I strongly suggest you go download it. ...